Funtitudes – Fortitude Gaming Weekly Webcomic
It’s back! Sorry about the delay but I was off on a long awaited holiday to Barcelona! Enough about that though, let’s get straight to business. Two more comics for….
It’s back! Sorry about the delay but I was off on a long awaited holiday to Barcelona! Enough about that though, let’s get straight to business. Two more comics for….
Just what specifically is the ever elusive challenge that MMO gamers seek out? For some it’s the allure that comes with defeating the hardest of foes and claiming the glory….
Remember the funnies you’d see in the paper? Well these are the Fortitude funnies…the Funtitudes. Join me every week as I illustrate the frustrations, delights, and downright weird aspects of….
One of the main ways an online game conveys its story to the player is through the form of quests. Quests are tasks, each with their own short (or long)….
Online games have shifted in the past few years from an interface based combat design to a more action oriented one. As a result, the core dynamics of group gameplay….
If you search around and read forums relating to online RPGs, one of the most prevalent complaints you’ll find is the slow eradication of the social element that once made….
Final Fantasy XIV originally launched in late 2010 to much negative criticism due to it being released with numerous game breaking problems and overall heavily flawed design. After admitting their….
A year and a half ago, Blade & Soul was released in South Korea and achieved instantaneous success, rising to the top of the country’s online game ranking leaderboard. Following….
World of Warcraft. A game I’m sure many have played, if not at least heard of. Celebrating its 9th anniversary last month, this behemoth of the MMO world continues on….
Hello world and welcome to the Fortitude Magazine Games section’s inaugural, Something For The Weekend. This week we’d recommend watching Charlie Brooker’s excellent documentary: Videogames Changed The World on 4OD which aired on Saturday….